ELYSIUM


Hi.

I'm starting work on ELYSIUM — a game about a once-great, now decaying white city and the lost souls wandering through its ruins. It's part post-apocalypse, part cyberpunk, with a strong focus on industrial atmosphere, loneliness, and exploration.

But enough talk about the game. Let's talk about... the game.

Right now, I’m working on a version called “Prelude.” The goal is to test the core mechanics and set the visual and design direction of the project.

So far, the following features are implemented:

— Walking

— Health and energy

— Charging at special stations

— Doors (theoretically — they're missing from the current test level, but I might bring them back)

More elements will be added as time and motivation allow.

Thanks for stopping by.

Files

ELYSIUM-prelude-0.01.exe 80 MB
4 days ago

Get WEISROST:prelude

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